## Manipulating Objects Rotate an object: ```python import math theta_degrees = 30 # degrees theta_radians = math.radians(theta_degrees) bpy.context.active_object.rotation_euler[0] = theta_radians ``` and ```python bpy.context.active_object.rotation_euler = Euler((0,0,0),'XYZ') bpy.context.active_object.rotation_euler = Euler((0,0,30),'XYZ') bpy.context.active_object.rotation_euler = Euler((0,45,30),'XYZ') ``` so we can use a hedgehog to control these values in increments of e.g. 0.2 radians. Enough for an initial concept demo.